Blueprint - Mix secondaries white 2x2p all leveled ins outs zero inner jumps

@burble
Game version v3 Created on Oct 25, 2024

Mix secondaries white 2x2p all leveled ins outs zero inner jumps

Accepts four full inputs, 4x12, which are leveled. So, each level has a different color. I generally use red=top, green=middle, blue=bottom. Tho, with these new mixers that puts yellow on the top and I prefer magenta or cyan, so, I have a converter platform which turns RGB into BRG which puts yellow on the bottom and magenta on the top. This new platform doesn't have any internal jumps, so, it gets loaded with paint faster and avoids jump related issues. Also, all the output is also leveled which depends on the order of the inputs. I input BRG and get out MCY. The white output is all white. The new mixer component is a balanced 1:1:1 ratio mix which applies each color to two of the levels to create all the possible secondary mixes in equal amounts, and, inputting the leveled secondaries into the same mixer group will output three levels of white.
Blueprint View